Welcome to the Guardians CCG Page

This is a site dedicated to the Guardians collectible card game released by FPG in the mid '90s. This was a great game featuring beautiful artwork and a complex battle system. The game is now out of print and some cards are extremely difficult to find.

Here you will find alternate rules and game mods (including solo play), homebrew cards, and links to other Guardians sites.

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Monday, April 12, 2010

One A few more card tweaks

I thought I might be done with card revisions, but as I was looking through them today I realized how dissatisfied I was with Magic Item Meltdown. This is a card, like some others, which I have changed numerous times, always trying to make the artwork and text fit, but I couldn't really blend them.

After a bit of inspiration and a name change, Magic Item Meltdown is now Forge Weapon. It allows you to use that Amulet of Flying or Altar of Takuli as a weapon in one combat matchup, similar to how a range attack is used, but when doing so it is discarded after combat. The discarding takes place immediately after combat but before healing or retreating, so you would discard the Altar without being able to use it to heal. It doesn't count towards determining who wins the space, and you do not *have* to use a Magic Item as a weapon, only that you *may* if you so desire. Magic Items not used as weapons are not discarded.



EDIT: I have also never really been happy with Witch Queen's Curse and Pawn of the Vierkuns. These have now been changed as well. Enjoy!



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