After recovering from a nasty cold I got on the plane on the way back from Florida, and rejecting the Planar - Stronghold design, I've come up with my final design for Planar cards, which are now inspired more by the Guardian card type rather than Terrain or Stronghold cards. This is the design I will be going with for all Planar cards from this point forward. Note that the card text is still reflective of it being a prototype; the final card may say something different. The layout, however, will not change. Enjoy!
Sunday, May 27, 2012
Tuesday, May 15, 2012
Sunday, May 6, 2012
Revised Planar Card, and Planar Conflict Variants
Greetings from Orlando!
The rest of the crew is worn out after a long day of swimming with dolphins and sting rays, but I'm still going strong while I'm tasked with charging cameras, phones, and laptops, so I've got a little time to myself.
Okay, so after a comment about how bad the purple border looked, I made a change to the Planar card. To tell you the truth, I didn't really care for purple either but I was trying to distinguish it from other cards in the way that green borders were chosen for Events.
I left the purple text boxes, but removed the border so that the card is still distinctive. I think it looks pretty cool. Tell me what you think:
Also, do not fear, Planar Conflict will have it's own variant rules allowing for 2 person and solo games as well. However, co-op play will be developed first.
The rest of the crew is worn out after a long day of swimming with dolphins and sting rays, but I'm still going strong while I'm tasked with charging cameras, phones, and laptops, so I've got a little time to myself.
Okay, so after a comment about how bad the purple border looked, I made a change to the Planar card. To tell you the truth, I didn't really care for purple either but I was trying to distinguish it from other cards in the way that green borders were chosen for Events.
I left the purple text boxes, but removed the border so that the card is still distinctive. I think it looks pretty cool. Tell me what you think:
Also, do not fear, Planar Conflict will have it's own variant rules allowing for 2 person and solo games as well. However, co-op play will be developed first.
Thursday, May 3, 2012
Another Infernal
So in the comments someone said they can't wait to see more Infernals. Here is a sample of one I've been working on. Again, it's not complete, this is just conceptual at this point...
Wednesday, May 2, 2012
Planar Conflict Sneak Peek: Infernals
Here is an early mock-up of what an Infernal might look like. Note that I need to flesh some things out, and the stats are only placeholders and not final values...
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