Welcome to the Guardians CCG Page

This is a site dedicated to the Guardians collectible card game released by FPG in the mid '90s. This was a great game featuring beautiful artwork and a complex battle system. The game is now out of print and some cards are extremely difficult to find.

Here you will find alternate rules and game mods (including solo play), homebrew cards, and links to other Guardians sites.

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Saturday, September 22, 2012

Now Requiring Word Verification for Comments

I've been getting an increasing number of spam comments lately, so it's time to implement word verifications when you leave comments. I'm not changing anything else, you can still leave comments anonymously, I just want to eliminate trying to figure out if people or spambots are leaving the message. I personally can't stand using verifications because they can be so hard to decipher, but in this day and age they are a necessary evil. It's a shame that some few have to ruin things for the rest of us, but the sad fact is there are lots of these kinds of people in the world that care only about themselves.

I hope this doesn't discourage you from leaving comments...if I get negative feedback from you readers I can always turn it off. Just let me know if it gets to be a hassle.

Wednesday, September 12, 2012

Planar Conflict Card #23: Deranged Wyvern

Deranged Wyvern belongs to Danuu Mreeshi's deck...

Tuesday, September 11, 2012

A Quick Thought About Style

In one the comment sections of the new cards, an anonymous reader expressed dissatisfaction with the "fluorescent, plasma-like, World-of-Warcraft-style" design. That is a perfectly valid criticism, as none of the flavor and humor of Guardians cards has been captured by the Planar Conflict cards. So let me explain why the cards were developed this way...

Planar Conflict cards were meant to be "scary". These guys represent a significant threat to the Mid Realms. If you remember, I started the set with a hideous purple border. While this stylistically matched traditional Guardians cards, it just wasn't working. At that point my perspective began to shift. Being from places outside the Mid Realms, I felt that that stylistically the cards should resemble Guardians, who had a "fluorescent" or "plasma-like" appearance long before World of Warcraft came around.

There's also another way to look at the design, metaphorically: if the new cards represent the current state of CCGs (by games such as World of Warcraft), then it is your duty to take these cards down with Guardians cards. Strike a blow for the Mid Realms - take a Vassal down with your Brap Back Goblins and your Sleeping Spirits! Destroy an Infernal with a Zombie and a Joomjaba! Strike a blow against these upstarts with a real game!

Thanks for listening, and keep those comments coming...