Here's a sample game of Stack Attack! intending to show how the rules work, strategy tips will follow in another post...
I place 2 Power Stones in front of me. Then I shuffle all the creatures and deal cards face down into 4 piles to make the Creature Stacks, until there are 9 in each stack (total of 36 cards dealt). I shuffle the Standard Bearers and deal 1 to each stack: Stack 1 gets Brom Standard Bearer Goblin 16; Stack 2 gets Brom Angelic 13; Stack 3 gets Maitz Standard Bearer Dark 16, and Stack 4 gets Brom Standard Bearer Dem Bones 19. I'm left with Brom Standard Bearer Skull 16. Finally I add the Terrain, Magic Items & Spells, the special Creatures, and Bribery cards to the remaining creatures and shuffle. It's time to attack the stacks!
I turn over the top card of each creature stack: Stack 1 is Giant Penguin; Stack 2 is Grilbus; Stack 3 is Baal-a-Gog, and Stack 4 is Slakback Chak.
Turn 1 draw: Gold Bribery.
I set it off to the side.
Turn 2 draw: Big Groaning Cankerd.
Cankerd can beat Grilbus and Baal-a-Gog (thanks to standard bearer's +2 OCB). Attacking Slackback Chak would be a push. So Cankerd's 14 (8 + 3 Ability + 1 OCB + 2 standard bearer) beats Baal-a-Gog's 12. Both cards are discarded, and the next card turned over on Stack 3 is Icky Bugs.
Opposing cards: Giant Penguin, Grilbus, Icky Bugs, Slakback Chak
Turn 3 draw: Prince of the Lost.
Prince can beat all except Giant Penguin; with his OCB he could take out a big Elemental. I could try to bribe Icky Bugs to see if a big Elemental pops up. This could backfire if I need the Gold Bribery later, or if I draw a low vitality creature later that could have beat Icky Bugs and ends up being discarded. This is all irrelavant however since the Stack 3 standard bearer allows no bribery. So Prince is used to beat Slackback Chak. Stack 4 is now Snow Daughters.
Opposing cards: Giant Penguin, Grilbus, Icky Bugs, Snow Daughters
Turn 4 draw: Spirit Mountain.
The terrain in play is now Spirit Mountain; the card is placed above the opposing standard bearers.
Turn 5 draw: Devil Hedgehog.
The only creature Hedgehog can beat is Icky Bugs, so Hedgehog attacks and wins. Stack 3 is now Phil, Bar Fly.
Opposing cards: Giant Penguin, Grilbus, Phil Bar Fly, Snow Daughters
Turn 6 draw: Lake Serpent. Phil Bar Fly is crushed by Lake Sepent's AOE, revealing Brown Backs, who also get crushed. Fangis the Hunter is now on top of Stack 3. Lake Serpent still gets to attack, so I take down Giant Penguin, and Rock Giant is revealed. Good turn for me!
Opposing cards: Rock Giant, Grilbus, Fangis the Hunter, Snow Daughters
Turn 7 draw: Earth Elemental.
Unfortunately Earth Elemental can't beat Rock Giant, who is 20 Vitality (thanks to OCB, the Spirit Mountain in play, and the Stack 1 standard bearer), so Elemental attacks and beats Snow Daughters instead, and Wild Nymph is turned over on Stack 4.
Opposing cards: Rock Giant, Grilbus, Fangis the Hunter, Wild Nymph
Turn 8 draw: Giant Babe.
Giant Babe beats Fangis and Captain is now on Stack 3.
Opposing cards: Rock Giant, Grilbus, Captain, Wild Nymph
Turn 9 draw: Shadow of Ashes
Shadow beats Captain and Archangel Magnus is now on Stack 3.
Opposing cards: Rock Giant, Grilbus, Archangel Magnus, Wild Nymph
Turn 10 draw: Tiny Whining Cankerd
Cankerd can't beat any of the Creatures on the Stacks. However, if I use my Gold bribery card it's possible I will turn over a Creature it can beat. I decide to use the Gold Bribery on Wild Nymph (the only opposing Creature in play bribeable by Gold). Wild Nymph is discarded and Kikijub is now on Stack 4. Cankerd cannot beat Kikijub and is discarded.
Opposing cards: Rock Giant, Grilbus, Archangel Magnus, Kikijub
Turn 11 draw: Rivers and Lakes
Spirit Mountain is discarded and Rivers and Lakes becomes the Terrain in play. This is good for me because Rock Giant and Kikijub lose their Terrain bonus.
Opposing cards: Rock Giant, Grilbus, Archangel Magnus, Kikijub
Turn 12 draw: Great Black Ri'shar
None of the opposing creatures are affected by Ri'shar's AOE. Ri'shar barely beats Kikijub, and River Giant is now on Stack 4.
Opposing cards: Rock Giant, Grilbus, Archangel Magnus, River Giant
Turn 13 draw: Arnath, Lord of the Skies
Arnath destroys Magnus and Lorg Mole is now on Stack 3.
Opposing cards: Rock Giant, Grilbus, Lorg Mole, River Giant
Turn 14 draw: Summon Entropy Storm. This spell is set to the side until I am desperate enough to use it.
Opposing cards: Rock Giant, Grilbus, Lorg Mole, River Giant
Turn 15 draw: Water Nymph
Water Nymph beats Grilbus and Wailing Specter is now on top of Stack 2.
Opposing cards: Rock Giant, Wailing Specter, Lorg Mole, River Giant
Turn 16 draw: Sand Lord
Sand Lord is not affected by Wailing Specter's AOE and beats Lorg Mole. Sloarch is turned over for Stack 3.
Opposing cards: Rock Giant, Wailing Specter, Sloarch, River Giant
Turn 17 draw: Na'Boob
Na'Boob beats Wailing Specter. Axeman is now on Stack 2.
Opposing cards: Rock Giant, Axeman, Sloarch, River Giant
Turn 18 draw: Kurgan, Blademaster of the Exiled
Kurgan is not the only Knight in play, so he doesn't get his bonus and can't beat any opposing creatures. With nothing to lose I decide to play Summon Entropy Storm and have Kurgan attack Rock Giant. I roll a 3. Kurgan bites the dust.
Opposing cards: Rock Giant, Axeman, Sloarch, River Giant
Turn 19 draw: Death
Woohoo! Goodbye pesky Rock Giant! Death destroys Rock Giant; Land Drake is now on Stack 1.
Opposing cards: Land Drake, Axeman, Sloarch, River Giant
Turn 20 draw: Fire Walker
Fire Walker can't beat anyone and is discarded.
Opposing cards: Land Drake, Axeman, Sloarch, River Giant
Turn 21 draw: Succubus
Succubus can't beat anyone either and is discarded. Bummer.
Opposing cards: Land Drake, Axeman, Sloarch, River Giant
Turn 22 draw: Etherwave Magna Lock
Etherwave is set to the side.
Opposing cards: Land Drake, Axeman, Sloarch, River Giant
Turn 23 draw: Rock Rat
Finally, a ranged attack! Rock Rat is also set to the side.
Opposing cards: Land Drake, Axeman, Sloarch, River Giant
Turn 24 draw: Iron Crag Brew Mountain
Rivers and Lakes is discarded and Iron Crag Brew Mountain is now the Terrain in play.
Opposing cards: Land Drake, Axeman, Sloarch, River Giant
Turn 25 draw: Vampire Hunters
Vampire Hunters beat Axeman and Yard Rat is now on top of Stack 2.
Opposing cards: Land Drake, Yard Rat, Sloarch, River Giant
Turn 26 draw: Tanniker Smith
Tanniker beats Yard Rat and Corporal is now on Stack 2.
Opposing cards: Land Drake, Corporal, Sloarch, River Giant
Turn 27 draw: The Dry Heaps
Iron Crag Brew Mountain is discarded and The Dry Heaps becomes the Terrain in play (I sure could have used this BEFORE I drew Tanniker last turn!).
Opposing cards: Land Drake, Corporal, Sloarch, River Giant
Turn 28 draw: Beer Bribery
Beer Bribery is set to the side.
Opposing cards: Land Drake, Corporal, Sloarch, River Giant
Turn 29 draw: St. Ballantine's Evocation
I'm not sure there are any Knights left in my deck, so I discard the Evocation and keep the Etherwave Magna Lock, which is far more useful.
Opposing cards: Land Drake, Corporal, Sloarch, River Giant
Turn 30 draw: Polar Ice Ogre
Ogre beats Corporal and Dreaded Doom Dog is on Stack 2.
Opposing cards: Land Drake, Dreaded Doom Dog, Sloarch, River Giant
Turn 31 draw: S.S. House of Babes
The Dry Heaps is discarded and House of Babes is now the Terrain in play.
Opposing cards: Land Drake, Dreaded Doom Dog, Sloarch, River Giant
Turn 32 draw: Snogwart
Snogwart beats Dreaded Doom Dog and Valley Troll is now on Stack 2.
Opposing cards: Land Drake, Valley Troll, Sloarch, River Giant
Turn 33 draw: Hammer of Doom
I choose to discard Etherwave Magna Lock and keep Hammer of Doom, since House of Babes prevents me from using Babe Bribery, and I might need to get rid of House of Babes to beat a Creature with a Rivers and Lakes bonus.
Opposing cards: Land Drake, Valley Troll, Sloarch, River Giant
Turn 34 draw: Golden Fleecer
Golden Fleecer can't destroy any of the opposing creatures. Merchant, Supermodel, and White Unicorn could be in 1 of the Stacks, or they could be in my deck. I decide to Beer Bribe River Giant to see if one of the 3 is under it, but the card turned over is Greater Air Elemental. I use Golden Fleecer to push Valley Troll, then use my Rock Rat as a ranged attacker to beat Valley Troll. Cyclops is turned over on Stack 2.
Opposing cards: Land Drake, Cyclops, Sloarch, Greater Air Elemental.
Turn 35 draw: Angel of Righteousness
Angel can't beat any opposing Creature (thanks to the standard bearer on Cyclops) and is discarded.
Opposing cards: Land Drake, Cyclops, Sloarch, Greater Air Elemental.
Turn 36 draw: Power Lunch
Since I can use it any time, I put the Hammer of Doom to S.S. House of Babes so that I don't have to discard Power Lunch, and Power Lunch is set to the side. There is now no Terrain in play.
Opposing cards: Land Drake, Cyclops, Sloarch, Greater Air Elemental.
Turn 37 draw: Crystal Flash
Crystal Flash can't beat anyone, and I'm running out of cards, so Crystal Flash attacks Sloarch and I Power Lunch it, spending 1 Stone. With the OCB bonus from my standard bearer, Sloarch is defeated. Stack 3 is empty!
Opposing cards: Land Drake, Cyclops, Greater Air Elemental.
Turn 38 draw: Bantam Drake
Bantam Drake can't beat anyone and is discarded. My chances of winning grow slimmer.
Opposing cards: Land Drake, Cyclops, Greater Air Elemental.
Turn 39 draw: Babes Bribery
Finally! Babes Bribery is set off to the side.
Opposing cards: Land Drake, Cyclops, Greater Air Elemental.
Turn 40 draw: Druk
Druk can't beat anyone. I decide to use Babes Bribery to bribe Land Drake, who has been a real pain in the ass. Now Thackle is on top of Stack 1. Druk can't beat Thackle either, and is discarded.
Opposing cards: Thackle, Cyclops, Greater Air Elemental.
Turn 41 draw: Big Groaning Cankerd
Big Groaning Cankerd can't beat anyone and is discarded.
Opposing cards: Thackle, Cyclops, Greater Air Elemental.
Turn 42 draw: Water Spout
As if. Goodbye, Water Spout.
Opposing cards: Thackle, Cyclops, Greater Air Elemental.
Turn 43 draw: Buzzard
This is one of my special Creatures, a secondary attacker, and is set off to the side.
Opposing cards: Thackle, Cyclops, Greater Air Elemental.
Turn 44 draw: Warrior Spirit
Spirit pushes Cyclops. Buzzard is used as a secondary attacker, and Cyclops is beaten. Ice Ogre is turned over on Stack 2.
Opposing cards: Thackle, Ice Ogre, Greater Air Elemental.
Turn 45 draw: Moon Spirit
Moon Spirit cannot beat anyone and is discarded.
Opposing cards: Thackle, Ice Ogre, Greater Air Elemental.
Turn 46 draw: Bone Shambler
Bone Shambler cannot beat anyone and is discarded.
Opposing cards: Thackle, Ice Ogre, Greater Air Elemental.
Turn 47 draw: White Unicorn
White Unicorn cannot beat anyone and is discarded.
Opposing cards: Thackle, Ice Ogre, Greater Air Elemental.
Turn 48 draw: Jibber
Jibber can't beat anyone and is discarded.
Opposing cards: Thackle, Ice Ogre, Greater Air Elemental.
Turn 49 draw: Watcher
Watcher beats Greater Air Elemental and Black Lung is on Stack 4.
Opposing cards: Thackle, Ice Ogre, Black Lung.
Turn 50 draw: Super Model
Wham! Super Model destroys Black Lung, and Dragon Wing Lord is on Stack 4.
Opposing cards: Thackle, Ice Ogre, Dragon Wing Lord.
Turn 51 draw: Cherub
Cherub falls to Dragon Wing Lord's AOE.
Opposing cards: Thackle, Ice Ogre, Dragon Wing Lord.
Turn 52 draw: Merchant
Merchant also falls to Dragon Wing Lord's AOE.
Opposing cards: Thackle, Ice Ogre, Dragon Wing Lord.
Turn 53 draw: Desert Giant
Desert Giant beats Thackle and Beelzebub is now on Stack 1.
Opposing cards: Beelzebub, Ice Ogre, Dragon Wing Lord.
Turn 54 draw: Joomjaba
The last special Creature card is set to the side.
Opposing cards: Beelzebub, Ice Ogre, Dragon Wing Lord.
Turn 55 draw: Wind Spirit
Wind Spirit can't beat any of the opposing creatures, so it attacks Dragon Wing Lord. Joomjaba is used as a secondary attacker and Dragon Wing Lord is destroyed. Ice Spirit is now on Stack 4.
Opposing cards: Beelzebub, Ice Ogre, Ice Spirit.
Turn 56 draw: Festus
Festus beats Ice Spirit and Stack 4 is empty!
Opposing cards: Beelzebub, Ice Ogre.
Turn 57 draw: Magnate Justice
Magnate Justice beats Ice Ogre and stack 2 is empty!
Opposing cards: Beelzebub.
Turn 58 draw: Lancer
Lancer stomps Beelzebub and Greenback Chak is on Stack 1.
Opposing cards: Greenback Chak.
Turn 59 draw: Ice Elemental
Ice Elemental blasts Greenback Chak and Lizard Skin Lynn is now on Stack 1.
Opposing cards: Lizard Skin Lynn.
Turn 60 draw: Zombie
I spend my last Stone to channel to Zombie and beat Lynn. Sun Spirit is now on top of Stack 1, but I'm out of cards. Only Sun Spirit and Angel remained on Stack1, giving me a final score of 19.
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