Welcome to the Guardians CCG Page

This is a site dedicated to the Guardians collectible card game released by FPG in the mid '90s. This was a great game featuring beautiful artwork and a complex battle system. The game is now out of print and some cards are extremely difficult to find.

Here you will find alternate rules and game mods (including solo play), homebrew cards, and links to other Guardians sites.

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Friday, October 4, 2013

Planar Conflict Card #8 Revised: Abbaddon

Astute reader Talis Cat noted that the draw number on the back of Abbaddon was incorrect, it should be 1 instead of 3, based on the text on the front side of the card. While I was examining the text on the back side of the card, I noticed it was also incorrect. Initially I had enabled the Infernals to move around, but this changed in the final revision of the rules. So instead of having Abbaddon able to move 3 spaces, I gave it the ability to move 3 Shields 1 extra space for 1 turn. This means flyers like Pit Fiend have the potential to move 3 spaces in 1 turn. Here is the updated version of the card:

Look for hi res versions of the Planar Conflict cards to be posted starting next week. At that time I will provide a link to the folder in Google Drive where they can be found.

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