I originally wasn't going to include Shields as part of the Planar decks. While looking for artwork, however, I stumbled across a great-looking Shield, and then a search turned up even more options. Soon I was developing Shield sets for each deck...Shields are an integral part of the game - why not use them? This of course changes deck construction...with the removal of Trials and the addition of Events, decks should now look like this:
1 Infernal
1 Control Card
12 Planar Cards
20 Vassals
8 Shields
5 Glyphs
2 Relics
3 Events
total = 52 cards
Here are the Shield Sets. Note that all Shields are the same - there is no (upcard) number on them...
"Chaotic" belongs to Danuu Mreeshi's deck...
"Devilish" belongs to Abbaddon's deck...
"Glow" belongs to Kru'chek's deck...
"Jeweled" belongs to EIl Perma's deck...
"Undeath" belongs to Z'Grall's deck...
"Energy" belongs to Tavu-Ra's deck...
Sunday, April 14, 2013
Saturday, April 13, 2013
Friday, April 12, 2013
Wednesday, April 10, 2013
All Vassals for Planar Conflict Completed
All the Vassals for Planar Conflict are finished. Here's what's remaining for development:
4 Relics
6 Control cards
24 Trials
I'm seriously considering abandoning the Trial cards which I think would fit better with an adventure/board game-style variant I've been developing for the past couple of years. Instead, I'd replace them with 4 Event cards that would be the same for each deck. That means I would only need to develop 4 cards instead of 24, but it would leave the deck size the same at 45 cards/deck. Having Event cards pays homage to C.J.'s contribution to Guardians, which is important to me. That also means I could wrap this project up much more quickly, and move on to completing the rules (including non-cooperative and solo variants), and providing examples of game play.
I've got a little time to think it over, as the remaining Relic cards probably won't be completed until the weekend. The Control cards will be the last cards developed, and will be mainly text (minimal artwork), similar to the Turn Summary cards from the original game. Oh, I almost forgot - I need to work on the backsides of the cards as well!
4 Relics
6 Control cards
24 Trials
I'm seriously considering abandoning the Trial cards which I think would fit better with an adventure/board game-style variant I've been developing for the past couple of years. Instead, I'd replace them with 4 Event cards that would be the same for each deck. That means I would only need to develop 4 cards instead of 24, but it would leave the deck size the same at 45 cards/deck. Having Event cards pays homage to C.J.'s contribution to Guardians, which is important to me. That also means I could wrap this project up much more quickly, and move on to completing the rules (including non-cooperative and solo variants), and providing examples of game play.
I've got a little time to think it over, as the remaining Relic cards probably won't be completed until the weekend. The Control cards will be the last cards developed, and will be mainly text (minimal artwork), similar to the Turn Summary cards from the original game. Oh, I almost forgot - I need to work on the backsides of the cards as well!
Tuesday, April 9, 2013
Monday, April 8, 2013
More Errata for Planar Conflict
I just realized that I had created a near-unbeatable combo between Sla'drakka, Orb of Frost, and Tavu-Ra. I have modified the Sla'drakka card to change this.
Also, I have changed the creature class for Xibbain from Monk to Wanderer...
Also, I have changed the creature class for Xibbain from Monk to Wanderer...
Sunday, April 7, 2013
Saturday, April 6, 2013
Errata for Planar Conflict Cards
Well, I goofed pretty good. I got the text of Oranon mixed up with that of another card. When I corrected it, I realized I had also messed up the text for Tezzeret. Both should now be fixed. My apologies...
Thursday, April 4, 2013
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