Welcome to the Guardians CCG Page

This is a site dedicated to the Guardians collectible card game released by FPG in the mid '90s. This was a great game featuring beautiful artwork and a complex battle system. The game is now out of print and some cards are extremely difficult to find.

Here you will find alternate rules and game mods (including solo play), homebrew cards, and links to other Guardians sites.

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Wednesday, January 28, 2009

Time to re-focus

Ok, so I got a little carried away. It could happen to anybody...

My whole purpose for creating a set of cards was to use them in the Solo play. I kinda went crazy and started creating them left and right without any forethought.

I'll be going back to edit the cards so that they are all "Solo Adventures Only". This means some cards will have their function and their text changed. The artwork, however, will remain the same.

There's nothing wrong with creating homebrew cards for use with regular Guardians. I just hadn't thought them out before creating them, and to be truthful that wasn't my original intent. There should be a definite plan to creating a set of cards, and how they interact with each other and all the older cards out there. They need to be checked to see if they are even useful. I didn't do that here, I just created whatever popped into my head.

So look for the cards to change, I've worked up a plan and I think it will go well. Basically Events, Creatures, and Spells will make the Solo game more challenging, while Magic Items, Standard Bearers, Stronghold upgrades/downgrades, and Creatures help the player and maintain balance.

Monday, January 26, 2009

Sunday, January 25, 2009

Champion's Odyssey Card Preview #10

Abracadabra!



Solo variant:

Champion's Odyssey Card Preview #9

Point Blank Range: (no Solo variant)

Champion's Odyssey Card Preview #8

Autumn:



Kind of like Festus in the Woods. But more attractive...

Solo variant:

Champion's Odyssey Card Preview #7

Doom:



Solo variant:

Champion's Odyssey Card Preview #6

Helm of Underwater Breathing:



Solo variant:

Champion's Odyssey Card Preview #5

Revenant:



Solo variant:



Another ghoul...

Champion's Odyssey Card Preview #4

Crypt Ghoul:



Solo variant:



Solo notes: All Ghouls have the nasty ability of draining Experience Points, which sets back your spell learning and interferes with increasing your Champion's Vitality...

Thursday, January 22, 2009

New Header

I have semi-retired my first card, Gypsy Caravan. I think I'll plan something else for it.

Meanwhile, I've changed the header to a new card called Scouring the Mid Realms. This shows how I've incorporated the "Solo Adventures Only" disclaimer.

Wednesday, January 21, 2009

Champion's Odyssey Card Preview + Solo Designation

One problem I've now run into is that some cards I'm making for the Champions Odyssey expansion won't work with the standard game because they are for the Solo Adventures.

My initial thought on how to overcome this is by putting a statement at the top of the text box that reads "Solo Adventures Only". So I will be doing this from now on. I'll also be adding flavor text if there is room.

On to the Champion's Odyssey preview...

The Crypts of Damnation:



Solo variant:



This is one of the most important cards in the set. When I make the first Solo rules revision and incorporate the Champion's Odyssey cards, this Terrain will replace Mountains as one of the three pre-determined Terrains. There are two reasons for this:

1. There are many new Undead in this expansion, and I wanted to give them some real power and tie them together in a theme.

2. Players must think about the risks of using an Undead Champion, as being beaten or destroyed on this Terrain does not cost you a wound...it costs you the game! There are ways around this, it just requires more strategy and planning.

Monday, January 19, 2009

Expansion Name + Card of the Week Part 2

Ok, so my little homebrew expansion needs a nifty name (like Necropolis Park). When you think about previous expansions, the name hints towards card content (Dagger Isle = Pirates, Necropolis Park = Egyptian/Undead, Seven Seas = aquatic, etc.)

Right now I like the name Champion's Odyssey - it kind of has a nice ring to it like Drifter's Nexus, and it's descriptive of my card content: Champion (the most important card in Solo) and Odyssey (the Champion's quest to defeat the other three Guardians). Future postings of cards will be titled "Champion's Odyssey Card Preview" or something similar.

Anyway, on to the next card - Arcane Summons:



Solo variant:



Until next time, enjoy the new Champion's Odyssey card!

Sunday, January 18, 2009

Added new link to Trade site

I've added a new link in the sidebar for Mahasamatman's Guardians Trade Page. If you need cards and are looking to trade, buy, or sell, it's a great source for doing so.

I was recently able to obtain Oscar the Wonder Chimp, Shin Chios, Professor Heisenburg, Standard of the Elements, and Vek-Nadra from the contacts I made on that site. That leaves me 3 cards from completing my collection - I still need Black Locust, Gateway to Mystfall, and Little Voodoo Hat. The site has been a godsend in allowing me to obtain cards that seem to be impossible to find elsewhere.

I would like to take a moment to recommend a Hungarian gentleman by the name of Istvan Suranyi, he is a great person to trade with and shipping to and from Hungary is faster than you might think. Also, there is a French individual named Pilato Sébastien who is not on the site but watches for trades. This person is also a reputable trader, from my dealings with them.

Saturday, January 17, 2009

Card of the Week, Part 1

Each week I'll be posting 2 cards from the new set I'm making.

I'd like to use this subset of cards to support the Solo Adventures, but also make cards that support theme decks (such as Angels, Bugs or Goblins).

My skills with Photoshop are slowly improving, so I think these cards will be better than my first attempt. One problem I've run into is that I don't have the Weidemann font, so I have to use Times New Roman, it's an ok substitute but is missing some sizes that would be helpful.

Anyway, here is the card of the week for this week, the first of two:

Baba Yaga



Solo Adventures variant:

Saturday, January 3, 2009

Breakdown of new cards by artist

After finding more artwork and culling the rest, I've made my final decision on card breakdown:

Parkinson = 21
Ploog = 16
Maitz = 7
Brom = 23
Rowena = 4
Warhola = 6
Hescox = 2
Whelan = 5
Achilleos = 3
Beauvais = 13

And by card type:

Mortals = 20
Elementals = 16
Externals = 15
Spells = 15
Magic Items = 4
Events = 18
Terrain = 4
Guardians = 1
Strongholds = 1 set of 3 cards
Stronghold Upgrades = 2
Stronghold Downgrades = 2

It was important to me to choose the majority of artists to be the major ones associated with the game previously, except for Whelan, who I prefer to Sweet.

Friday, January 2, 2009

My First Guardian Card

The header image is my first attempt at creating a Guardians card. It is an Event card called Gypsy Caravan, created specifically for Guardians Solo Adventures. The set I'm creating, which I hope to be roughly 100 cards, will be denoted by the Pi symbol.

More to come...