One problem I've now run into is that some cards I'm making for the Champions Odyssey expansion won't work with the standard game because they are for the Solo Adventures.
My initial thought on how to overcome this is by putting a statement at the top of the text box that reads "Solo Adventures Only". So I will be doing this from now on. I'll also be adding flavor text if there is room.
On to the Champion's Odyssey preview...
The Crypts of Damnation:
Solo variant:
This is one of the most important cards in the set. When I make the first Solo rules revision and incorporate the Champion's Odyssey cards, this Terrain will replace Mountains as one of the three pre-determined Terrains. There are two reasons for this:
1. There are many new Undead in this expansion, and I wanted to give them some real power and tie them together in a theme.
2. Players must think about the risks of using an Undead Champion, as being beaten or destroyed on this Terrain does not cost you a wound...it costs you the game! There are ways around this, it just requires more strategy and planning.
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